We offer

  • Professional prospects and growth

  • Impacting projects through idea implementation

  • L&D Courses for employee and top management development

  • Remote/Office work + Flexible working hours

  • Charitable initiatives

  • English Learning Expenses Reimbursements

  • 20 days of vacation

  • 12 sick-leave days and a bonus for unused days

  • Sports bonuses

Our ideal candidate

  • Has 2-3+ years of experience in GameDev;
  • Can work in Adobe Photoshop;
  • Knows the basics of drawing and composition;
  • Possesses basic knowledge of human anatomy;
  • Able to work with an aerial perspective;
  • Aspires to study;
  • Has a portfolio.

Primary responsibilities

  • Create sketches and draw objects in isometry taking into account the style of the game;
  • Create concepts of characters and animals. Finalize the preview of the characters using ready-made 3D renders;
  • Draw interface elements (icons, backgrounds);
  • Coordinate graphics with the Art Lead of the project;
  • Participate in the planning of sprint tasks;
  • Select references according to the description of the Art Lead or the main Game Designer.

Be a plus

  • Agile work experience;
  • Basic knowledge of Jira.

Stages:

  • CV and portfolio review;
  • A call with a recruiter;
  • Test task;
  • Final interview with Art Lead and HR Manager of the project.

Send
your resume!

Respond to the vacancy

    Viktoria Yaretenko

    Recruiter
    career@quartsoft.com
    LinkedIn