We offer

  • Professional prospects and growth

  • Impacting projects through idea implementation

  • L&D Courses for employee and top management development

  • Remote/Office work + Flexible working hours

  • Charitable initiatives

  • English Learning Expenses Reimbursements

  • 20 days of vacation

  • 12 sick-leave days and a bonus for unused days

  • Sports bonuses

Our ideal candidate

  • Has 1+ year of commercial experience in the industry
  • Has experience working with Maya, ZBrush, Substance 3D Painter editors
  • Has basic knowledge of human anatomy
  • Has artistic taste
  • Has applies a creative approach to task-solving

Primary responsibilities

  • Creating high/low poly character models for games
  • Texturing characters
  • Developing rigging and animation

Be a plus

For this position, we have 3 interview stages: the first one with the recruiter. After the first interview, we propose a small test task (feedback will be provided!). Introduction with the Art Lead of the project.

IMPORTANT
We do not consider candidates without a portfolio and a cover letter. Please write a few sentences about why you want to work with us and provide examples of your work. We promise to respond!

Send
your resume!

Respond to the vacancy

    Viktoria Yaretenko

    Recruiter
    career@quartsoft.com
    LinkedIn